The Guilds
The guilds are where you get powers or are given instructions for a quest to attain them. The powers are discussed next in better detail, but for now, here is a list of which guilds carry what powers and for how much. We’ll address the quirks of guild use after this. Note that little is known about Telepathy yet, but here we go.
Empaths Guild: | Thieves Guild: |
Surprise costs 20,000 coins Locate(1) 1500 coins +quest -40 BP Locate(2) 4000 coins +quest -60 BP Locate(3) 15000 coins +quest -100 BP |
Thievery(1) 2000 coins Thievery(2) 5000 coins Thievery(3) 10000 coins Shadows(1) 1000 coins Shadows(2) 2000 coins Shadows(3) 4000 coins |
Immolators Guild: | Travellers Guild: |
Suction 7500 coins +quest: bite 20 pires w/ more BP than you Stamina(1) 1000 coins +quest -500 BP Stamina(2) 2500 coins +quest -1000 BP Stamins(3) 5000 coins +quest -1500 BP |
Celerity(1) 4000 coins +quest for 3 items Celerity(2) 8000 coins +quest for 6 items Celerity(3) 17500 coins +quest for 12 items Telepathy(1) 2500 coins & 10 AP Telepathy(2) 5000 coins & 10 AP Telepathy(3) 10000 coins & 10 AP |
While not technically a guild, the Peacekeeper Missions are the ones you must go to in order to attain the power of Neutrality. Just for the sake of being inclusive, here is their information as well.
Peacekeeper Missions: | |
Neutrality(1) 10,000 coins. Neutrality(2) 10,000 coins + 500 BP. Neutrality(3) 10,000 coins + 1000 BPs. |
Mission located at Emerald and 67th. Mission located at Unicorn and 33rd. Mission located at Emerald and 33rd. |
Now, the guilds are secretive, roving groups who offer powers for vampires within our great city of… City. Yeah, anyway, they are sort of on the shadey side of law-enforcement, according to RB, so they have no signs which reveal their locations like Omnibanks, Pubs and Shops. To see the guild options you must be in the exact right square.
Now, if you remember from the City page, I mentioned that all the addresses given in the City are for the black square down and right of the intersection named. If you forgot this bit, go to the City page and re-read it. That link will open in a new window, BTW.
I wanted to make sure that addressing is made absolutely clear because I can’t count the number of times a new player has posted to a message board crying wolf that "the guild moved!" when, in fact, they simply hadn’t gone into the right square. I actually address this in the FAQ, it happens so bloody much.
Not only do you need to be in the right square, but the options show up below the map view, so you may need to scroll down to see them, like in the Pubs and Banks and Shops and Transits. So the guild locations, while on the move, bear no signs showing them to the ‘on the street’ viewer. You must go ‘down the alleyway’ (that black square Southeast of the intersection) to get to the guild master.
Oh yes, moving. I almost neglected the other important factor about the guilds. At about every 4 days, the guilds move locations to escape detection by the ubiquitous yet unseen authorities. No, there is no readily discernible pattern to where they move and it isn’t always exactly four days.
The guilds do move in concert, for the most part. Meaning that if one Empaths guild moves, all three of them have moved. But that won’t certainly mean that Thieves guilds have moved. It seems, lately, that Thieves guilds move every four or five days independently of the other guilds and that the other guilds all seem to move on the same day. Odd, but that’s what seems to happen, usually.
This is why so much of the message board info you will see will relate to guild movements. The FTA mods and long-time contributers regularly post the most recent known locations of the guilds. The format for the GUILD INFO posts was mine and seems to have spread to many different boards as the typical way of noting guild locations. The posts besides that will often be in a sort of short hand in discussing guilds. The abbreviations for each guild are as follows:
Empaths Guild: | EG# (i.e. EG1, EG2, EG3) | ||||
Immolators Guild: | IG#</td></tr>
</b>Thieves Guild: | TG# or ThG# | Travellers Guild: | TrG# | "To gain a level of STAMINA, you must go to the corner of Lion and 60th and say 'Jay-Mock'. It will cost you 500 blood. You have ten days." Now, this is a quest goal and not a building, so this address is meant to be the actual intersection of the streets Lion and 60th, where you see the little green address box. When you quest, you are enacting an area effect, of sorts, not going into a building. Like a ritual done outdoors as opposed to a service being rendered in an establishment. I know, it's odd to most people, but it does make sense if you think of it as I've described in terms of buildings and rituals. Ok, it's time we get on to the best part... The powers. |